Ludum Dare 40 - Greedy Dungeon

Greedy Dungeon started as a game two friends and I made in 72 hours, as part of Ludum Dare 40. I created the characters, weapons, animations, and level textures, as well as the sound FX and music for the game. Jeff Daul did the dev work and brought the actual game to life. Joel Morrison created level assets, props, and some animation.

It placed 168th out of 1,040 compo submissions. Play it here!

A clip of gameplay from our Ludum Dare 40 submission, Greedy Dungeon. Check it out here: https://ldjam.com/events/ludum-dare/40/greedy-dungeon
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Berserker's Brew

Winner of 2017 Best of Division & Gold Student Addy

Berserker's Brew is a package design produced while in the Spokane Falls Community College Graphic Design program.

I wanted the labels on the bottles to visually interact with the packaging. I had the idea for a fuzzy beer cozy, and thought it would be fun to have faces peeking out the top when the bottles are inserted. I chose my favorite legendary beard-havers, the vikings to support the concept.

The faces for the labels were sketched on paper, and I scanned the art and used it as a guide to create my vector images in Illustrator. The labels were then cut out of vinyl with a Cricut printer, and applied to the bottles.